SuperSplat viewer
SuperSplat viewer: prepare a scene people can open, orbit, and trust
How to prepare a SuperSplat viewer for web sharing, client review, VR checks, analytics, and conversion-focused landing pages.
Viewer readiness checklist
A viewer should load quickly enough for the audience, start from the right camera position, and make the next action obvious. That next action might be booking a scan, approving a venue model, buying a plan, or opening a VR view.
Before publishing, check the scene on desktop, mobile, and the lowest-powered device your buyer is likely to use.
- Confirm start camera, field of view, orbit target, and background.
- Compress or split scenes that are too large for mobile review.
- Track viewer open, orbit, CTA click, and checkout start events.
- Keep a fallback screenshot or message for unsupported browsers.
What to measure after launch
Raw page views are not enough. Watch how many visitors open the viewer, interact with the scene, click the next CTA, and complete checkout or contact. A beautiful splat that nobody opens is a packaging problem.
Quick answers
Is this SuperSplat viewer page official SuperSplat documentation?
No. It is an independent practical guide. Use the official SuperSplat repository, editor, viewer, and PlayCanvas documentation as the source of truth for upstream behavior.
What should I do next?
Prepare a launch plan: confirm file format, cleanup, camera start, viewer performance, VR needs, analytics events, and the paid workflow that should follow the viewer.